#include "mutationpanel.h"

Mutationpanel::Mutationpanel()
{
	isMovable = true;

	position.x = 50;
	position.y = 35;

	col2 = 150;
	col3 = 200;
	
	addSettingmutator("body_maxmutations", 0, 0);
	addSettingmutator("body_mutationrate", 0, 0);

	row += rowspacer;
	addSettingmutator("brain_maxmutations", 0, 0);
	addSettingmutator("brain_mutationrate", 0, 0);

	v_width = col3 + 40;
	v_height = row-rowspacer+10+10; // 10 = height of 1 line, 10 = horizontal margin
}

Mutationpanel::~Mutationpanel()
{
}
